Motion & tracking
Gesture-tracking agnostic, CV-compatible; tendon-rooted dexterity layer for humanoid / teleop stacks.
Motion DoF
- (alpha production): 15
- (lab-proven): 23
Teleop loop target
- Sub-50 ms e2e
Force & actuation
Digit-level programmable resistance; backdrivable ExoTendon architecture; impedance / grip reflection.
Specifications
- Force / finger (this gen): 10 N (dynamic)
- Force envelope loop: < 15 ms
- Channels: 5 force + 5 vibrotactile
Telemetry capture
Recommended stream: timestamp_ns · joint_angles_deg[] · tendon_length_mm[] · tendon_tension_N[] · motor_current_A[] · contact_state
Kinematics → tendonθ → ΔL → motor
Tension → handScale → ExoTendon resistance
Tuning: Impedance · grip reflection
SDK & host
Unity, Unreal, and C++ SDKs with Windows-based runtime. Expanded tables on the SDK page.
Engine SDKs
- Unity
- Unreal
Native SDK
- C++
Host
- Windows-based
Mass
- 400 g current Maestro wearable (total)
Runtime
- 5–8 hrs wearables sheet (use-dependent)
Connectivity
- BLE + USB optional USB path
Force loop
- < 15 ms ramp / sustain / decay
Architecture
- MOSA modular open system (Maestro EP brief)
Security
- Best practices secure protocols (system brief)